Make The Most Of Blizzard's Defining Class: Diablo 4's Sorcerer
Nov-05-2024 PSTDo you want to be terrifying? This build guide will get you all the way there!
The Sorcerer has been iconic in many Blizzard games (Blizzard itself being a spell in the Sorcerer's arsenal), and Diablo IV: Vessel of Hatred is no different. If you, like many before you, seek to bend the arcane and elemental forces to your will, this build guide will help, whether you're just starting out or getting ready to tackle the endgame.
Beginner Leveling Build - Sorcerer
The idea behind this build is to become a terrifying, multi-target melee Sorcerer that deals tons of electrical damage and spawns numerous minions (which deal damage of their own), all while never having to worry about mana.
You'll spend mana on Charged Bolt and deal critical strikes often, which will stun enemies and trigger more damage while reducing your defensive and offensive cooldowns. It's some of the most fun you'll have in Diablo. Enjoy!
Basic Skills
Arc Lash: 5/5 - Flickering Arc Lash
Core Skills
Fireball: 1/5
Charged Bolt: 5/5 - Greater Charged Bolt
Potent Warding: 3/3
Elemental Dominance: 1/3
Defensive Skills
Elemental Attunement: 1/3
Teleport: 1/5 - Shimmering Teleport
Glass Cannon: 3/3
Ice Armor: 1/5 - Shimmering Ice Armor
Conjuration Skills
Hydra: 1/5 - Summoned Hydra
Align The Elements: 1/3
Protection: 3/3
Conjuration Mastery: 3/3
Familiar: 1/5 - Invoked Familiar
Mastery Skills
Static Discharge: 1/3
Shocking Impact: 3/3
Ultimate Skills
Unstable Currents: 4/4 - Prime
Coursing Currents: 3/3
Conduction: 3/3
Electrocution: 3/3
Convulsions: 3/3
Evocation: 3/3
Elemental Synergies: 3/3
Key Passive
Vyr's Mastery
Enchantments
Fireball
Familiar
Beginner Endgame Build - Sorcerer
This build focuses on summoning numerous Conjuration helpers, such as Hydra and Familiar, all of which boost your damage. You'll then use Chain Lightning to hit as many enemies as possible, causing them to explode upon death. Use Spark and Ice Armor to regain your mana, then cast Familiar immediately after using Hydra, Ice Armor, or Chain Lightning to summon familiars of Fire, Ice, or Lightning, respectively.
As with all the builds here, there's a fair bit of flexibility in how you use your non-core points. Lean into further survivability if needed, or delve deeper into damage if you prefer. It's all gravy.
I also highly recommend bringing Aldkin with you and leaning into his Fire damage skills, as the more enemies on fire, the better for you. Additionally, consider using Aldkin's skill that restores your mana while you stand in the firestorm he creates. More mana means more Chain Lightning.
Basic Skills
Spark: 1/5 - Glinting Spark
Core Skills
Fireball: 1/5
Chain Lightning: 5/5 - Greater Chain Lightning
Potent Warding: 3/3
Elemental Dominance: 3/3
Defensive Skills
Elemental Attunement: 1/3
Teleport: 1/5 - Shimmering Teleport
Glass Cannon: 3/3
Ice Armor: 1/5 - Shimmering Ice Armor
Conjuration Skills
Hydra: 1/5 - Summoned Hydra
Align The Elements: 1/3
Protection: 3/3
Conjuration Mastery: 3/3
Mana Shield: 3/3
Familiar: 1/5 - Invoked Familiar
Mastery Skills
Icy Veil: 3/3
Inner Flames: 1/3
Devouring Blaze: 3/3
Ultimate Skills
Fiery Surge: 1/3
Warmth: 3/3
Coursing Currents: 3/3
Conduction: 3/3
Electrocution: 3/3
Evocation: 3/3
Elemental Synergies: 3/3
Key Passive
Enlightenment
Enchantments
Fireball
Chain Lightning
Now that you are equipped with knowledge, weave a path of destruction through the forces of Hatred and bring peace (however short-lived) back to Sanctuary, Wanderer. To enhance your gameplay experience even further, consider acquiring Diablo 4 gold and Diablo 4 items to strengthen your character and improve your chances of success. Happy hunting, and may your adventures in Sanctuary be filled with glory and riches!